A running manager game.

It's a rather slow pace game with much grinding. So, take your time.

This project is work in progress. I would like to collect some feedback.



As there is currently no explanation in the game for the runner properties:

Heart: Stamina
Shoe: Speed (also influences the max pace and how fast the runner can run on a comfortable pace)
Barbell: Power (especially relevant for Hill runs)
Stickman: Technique

Updates:
27.04.2024: Released latest version

Updated 5 hours ago
Published 23 days ago
StatusIn development
PlatformsHTML5
AuthorXody85
GenreSimulation
Tags2D, Management, marathon, Pixel Art, running
Average sessionAbout an hour
LanguagesEnglish

Comments

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I really enjoyed your game, I love slow progress games like that ! If you need some feedbacks, it would be great to be able to eat or drink just before races, I've been trapped a few times. A short explanation about the different characteristics would be good too. Nice job, keep working !

(2 edits)

Hi Odubade,

thanks for your feedback! I included your suggestions to my todo-list.

Currently the properties are:

Heart: Stamina
Shoe: Speed (also influences how fast the runner can run on a comfortable pace)
Barbell: Power (especially relevant for Hill runs)
Stickman: Technique

Stamina and Speed has the highest influence on the pace and energy drain.
Food property has currently only effect on the energy recovery over night and health. But I might also implement a effect on the energy drain during a run.